
There's an absolute f*ckload of content here.

(Edit: 1 October) - Finished all of the historical stories and am moving through the hypotheticals. Seriously, playing split-screen, the frame-rate was chugging but acceptable until a fire bit, where it just collapsed.Ĥ/5, assuming you haven't played the regular version of DW8.
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It looks clean on PS4 and the framerate is actually pretty stable for the most part, until there's fire on the screen. Won't convince anyone who doesn't like the series, but if you haven't tried it or have not played one in a while, it's more than worth the effort. Current highlight is Sima Yi calling everybody else an imbecile in every other sentence.įun game. I think in a more crowded market I'd have looked on this a bit less favourably. Whilst it does feel fresher than COD, it's not nearly the same level of fun as COD4 was. The last sentence of the above really rings true. It's invigorated the genre, albeit not to the same magnitude as COD4 did. Not to mention the number of modes and customisation options in the multiplayer mode itself is pretty sparse. Whilst that's not a terrible thing, since it was advertised as such, I do miss the value that COD's triple play of singleplayer, multiplayer and Spec Ops/Zombies brought to the table. And aside from that mode, there's nothing here aside from good old standard multiplayer. The multiplayer campaign is interesting, but ultimately falls short of creating an experience that attaches any significant meaning to the standard multiplayer modes, as was the goal. The problems really come from the package itself. The general play, whether on foot or in a Titan, is extremely polished, and overall the game does do a good job of freshening up the FPS experience, something that COD is long overdue. The movement is just sublime, being easy to learn yet leaving plenty of scope for you to improve and start chaining together ridiculous parkour elements. Fun, but will want to play more to really form an opinion. I can't exactly declare a GOTY yet, so I'll come back when I've played more of 2014's output. Thinking about the games that were only released in 2014, which on a brief check numbers only 12 of the 26 games on this list, including significant remakes (Master Chief Collection and DW8's PS4 version) but not simpler ports (AA Trilogy and Limbo), the ones I have had the most fun with are Dynasty Warriors 8 and Assassin's Creed: Unity.

I lost my inspiration a bit this year, although given the quality of some of the year-end titles I missed I will undoubtedly play them in the future - check my 2015 list.Īs for my GOTY, it's hard to call. I think part of why I didn't play those games because the output in the first 8 months of the year was pretty uninspiring - in particular, what I've seen of Watch Dogs was so bland I never bothered picking it up, and whilst Infamous is a fairly good action game it's nothing special.
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In fairness, I have not even played some of the year's best games (Shadow of Mordor, Sunset Overdrive and Dragon Age stick out), and have played but not owned a couple of other good ones including CoD:AW and the GTA V next-gen edition (I'm waiting for the PC version myself), but even if those games were as good as popular opinion suggests it would not change 2014's status as a pretty underwhelming year. (6 January 2015): Overall, 2014 was a pretty mediocre year for gaming.

When rating, I consider the original purchase price of the title regardless of my actual price paid as it's fairer to judge that way. The games I played in 2014, consisting of both new releases and older games that I had never played significantly prior to this year.
